The integer types in C++ are fundamental types . A fundamental type , has a mapping to hardware , so the operations performed on a fundamental type , are hardware performed .
Boolean , Characters , and integer types , are called the integral types . The integral types and the floating point types are called the arithmetic types .
Table of Contents
What are the C++ integer types
An integer type is a whole number , as in -1 or
1 . A whole number does not contain a fractional part , such as .2 .
Integer types can either be unsigned or signed . An unsigned
integer , can only be non negative , for example 0 , or 1 , whereas a signed
integer , can be negative , positive , or zero , as in -1 , or 3 .
C++ standards , prior to C++20 , do not specify the algorithm for representing the signed , or unsigned integer types . A signed integer , can be represented , using one’s complements , two’s complement , or sign and magnitude . C++20 , specifies that signed integers , must be represented using two’s complement .
The C++ standards dictates that unsigned arithmetic , such as addition , or
subtraction , must obey arithmetic modulo two , to the power n , this is
related to overflow . Overflow happens , when the result is too large to fit in the allocated width , for
an integer type .
An integer type , can have multiple type specifiers , for
example : int , signed int , and signed , represent the same
integer type int , which is signed . This being said , an integer type can be declared in
multiple ways , or using multiple keywords.
short int , short unsigned short int , unsigned short int , signed , signed int unsigned int , unsigned long int , signed long int , signed long unsigned long int , unsigned long , long long int , signed long long int, signed long long , long long unsigned long long int , unsigned long long
It is clear , from the preceding list , that for signed integer
types , it is not necessary to use the keyword signed .
A signed integer type , and its unsigned version , such as int ,
and unsigned int , have the same storage size and alignment . Alignment is
where in memory , an object can be placed .
An implementation can define other integer types , called the extended integer types . For each extended integer type , a signed , and an unsigned version , must be defined .
What are the C++ integer types ranges
The C++ standard specifies the minimum ranges , that a signed or an unsigned integer type , might have , an implementation , can define larger ranges .
Before C++ 20 , and because signed integer types could have , a sign and magnitude representation , the minimum ranges were :
| Type | Negative or zero value | Positive value |
|---|---|---|
| short | -32767 | 32767 |
| unsigned short | 0 | 65535 |
| int | -32767 | 32767 |
| unsigned int | 0 | 65535 |
| long | -2147483647 | 2147483647 |
| unsigned long | 0 | 4294967295 |
| long long | -9223372036854775807 | 9223372036854775807 |
| unsigned long long | 0 | 18446744073709551615 |
Starting C++20 , the minimum ranges are :
| Type | Negative or zero value | Positive value |
|---|---|---|
| short | -32768 | 32767 |
| unsigned short | 0 | 65535 |
| int | -32768 | 32767 |
| unsigned int | 0 | 65535 |
| long | -2147483648 | 2147483647 |
| unsigned long | 0 | 4294967295 |
| long long | -9223372036854775808 | 9223372036854775807 |
| unsigned long long | 0 | 18446744073709551615 |
The minimum ranges of the integral types , as implemented on a given machine ,
are defined by the C++ header climits .
#include<iostream>
#include<climits>
int main(void ){
using std::cout;
using std::endl;
cout << "CHAR_BIT : " << CHAR_BIT << endl;
/*Print the number of bits in a char .*/
cout << "SCHAR_MIN : " << SCHAR_MIN << endl;
/*Print the minimum value of signed char .*/
cout << "SCHAR_MAX : " << SCHAR_MAX << endl;
/*Print the maximum value of signed char .*/
cout << "UCHAR_MAX : " << UCHAR_MAX << endl;
/*Print the maximum value of unsigned char .*/
cout << "CHAR_MIN : " << CHAR_MIN << endl;
/*Print the minimum value of char .*/
cout << "CHAR_MAX : " << CHAR_MAX << endl;
/*Print the maximum value of char .*/
cout << "MB_LEN_MAX : " << MB_LEN_MAX << endl;
/*Print maximum number of bytes available in
a multibyte character .*/
cout << "SHRT_MIN : " << SHRT_MIN << endl;
/*Print the minimum value of short .*/
cout << "SHRT_MAX : " << SHRT_MAX << endl;
/*Print the maximum value of short .*/
cout << "USHRT_MAX : " << USHRT_MAX << endl;
/*Print the minimum value of unsigned short .*/
cout << "INT_MIN : " << INT_MIN << endl;
/*Print the minimum value of int .*/
cout << "INT_MAX : " << INT_MAX << endl;
/*Print the maximum value of int .*/
cout << "UINT_MAX : " << UINT_MAX << endl;
/*Print the maximum value of unsigned int .*/
cout << "LONG_MIN : " << LONG_MIN << endl;
/*Print the minimum value of long .*/
cout << "LONG_MAX : " << LONG_MAX << endl;
/*Print the maximum value of long .*/
cout << "ULONG_MAX : " << ULONG_MAX << endl;
/*Print the maximum value of unsigned long .*/
cout << "LLONG_MIN : " << LLONG_MIN << endl;
/*Print the minimum value of long long .*/
cout << "LLONG_MAX : " << LLONG_MAX << endl;
/*Print the maximum value of long long .*/
cout << "ULLONG_MAX : " << ULLONG_MAX << endl;
/*Print the maximum value of unsigned long long .*/ }
/*Output
CHAR_BIT : 8
SCHAR_MIN : -128
SCHAR_MAX : 127
UCHAR_MAX : 255
CHAR_MIN : -128
CHAR_MAX : 127
MB_LEN_MAX : 6
SHRT_MIN : -32768
SHRT_MAX : 32767
USHRT_MAX : 65535
INT_MIN : -2147483648
INT_MAX : 2147483647
UINT_MAX : 4294967295
LONG_MIN : -9223372036854775808
LONG_MAX : 9223372036854775807
ULONG_MAX : 18446744073709551615
LLONG_MIN : -9223372036854775808
LLONG_MAX : 9223372036854775807
ULLONG_MAX : 18446744073709551615 */
The
#include<iostream>
int main(void ){
using std::cout;
using std::endl;
cout << sizeof(short ) << endl;
//Output on this machine : 2
cout << sizeof(int ) << endl;
//Output on this machine : 4
cout << sizeof(long ) << endl ;
//Output on this machine : 8
cout << sizeof(long long ) << endl;
/*Output on this machine : 8 */ }
C++ integer literals types
An integer literal such as 17 , can be written in
base 2 , 8 , 10 , or 16 , as follows :
#include<iostream>
int main(void ){
using std::cout;
using std::endl;
cout << "17 in binary is : " << 0b1'00'01 << endl;
/*Binary literals start by 0B , case insensitive ,
a single quote can be use in any integer
literal for readability .*/
cout << "17 in octal is : " << 021 << endl;
/*Octal literals start by 0 .*/
cout << "17 in hexadecimal is : " << 0x11 << endl;
/*Hexadecimal literals start by
0X , case insensitive .*/
cout << "17 in decimal is : " << 17 << endl;
/*Decimal literals must not start by
0 .*/
/*Output :
17 in binary is : 17
17 in octal is : 17
17 in hexadecimal is : 17
17 in decimal is : 17 */ }
Since C++ is a typed language , an integer literal has a type .
An integer literal is always non negative , the negation operator - , is applied on the
gotten integer literal type .
Decimal integer literals , have a default type of int , if too large to fit
in an int , they will have a long type , if too large to fit in a
long , they will have the long long type . If still too large to fit , and the
implementation defines extended integer types , they are tried , as described , if still too large , the
behavior is implementation defined .
Binary , octal , and hexadecimal integer literals , have a default type of
int , if too large to fit in an int , they will have a type of
unsigned int , if too large to fit in an unsigned int , they will have a type of
long , next unsigned long , next long long , next
unsigned long long , next if the implementation defines extended integer types , they are
tried as stated , if still too large , the behavior is implementation defined .
#include<iostream>
int main(void ){
using std::cout;
using std::endl;
unsigned int var_i = -2147483648;
/*int on this machine has a range of
[-2147483648 , 2147483647 ] .
2147483648 is larger than INT_MAX ,
2147483648 is a decimal integer literal ,
hence long int is tried .
long int on this machine has a range of
[-9223372036854775808 , 9223372036854775807 ]
, hence 2147483648 is of type long int .
The negation operator is applied on
2147483648 , as such -2147483648 , is gotten .
var_i is an unsigned int , and the gotten
value is a long . Hence the gotten value
is converted first to unsigned long , bits
are kept as is , just reinterpreted , so
the converted value is 2147483648 in
unsigned long , next the converted value
is truncated to an unsigned int , the value
is preserved in truncation . */
cout << var_i << endl ;
/*Output :
2147483648 .*/
var_i = -0x80000000;
/*0x80000000 in hexadecimal is equal to
2147483648 in decimal .
First int is tried .
On this machine it has a range of
[-2147483648 , 2147483647 ] , next
unsigned int is tried .
On this machine , unsigned int has
a range of [0 , 4294967295 ] ,
hence 0x80000000 is of type unsigned
int .
The negation operator is applied ,
modulo 4294967296 is applied , and the
result is 2147483648 .*/
cout << var_i << endl ;
/*Output :
2147483648 .*/ }
The suffixes l , and ll , case
insensitive , can be used with an integer literal , to state that it is of type long , or
long long . In such cases , and to determine the type of the integer literal , the compiler
starts from long , or long long , depending on the suffix , and try the next
types , as described earlier .
The suffix u , case insensitive , can be applied
to an integer literal , to state that it is unsigned . In such case , unsigned int is first
tried , followed by unsigned long , followed by unsigned long long . If still
too large , and the implementation defines extended integer types , the extended integer types are tried ,
as stated , if still too large , the behavior is implementation defined .
The suffix u can be used with the suffixes
l , and ll to state that an integer literal is unsigned long , or
unsigned long long . In such a case , the compiler tries , the next larger unsigned type , if
the literal is too large to fit ,and if no unsigned integer type can fit the literal , then the behavior
is implementation defined .
#include<iostream>
int main(void ){
using std::cout;
using std::endl;
int var_i = 2147483648u;
/*The suffix u is used , as such
the integer literal 2147483648
is of an unsigned integer type .
unsigned int , on this machine
has a range of [0 , 4294967295 ]
, 2147483648 can fit in this range ,
so 2147483648 is of type unsigned int .
var_i is a signed int , as such the
gotten unsigned value , is reinterpreted
as being signed .*/
cout << var_i << endl ;
/*Output
-2147483648 */
var_i = 9223372036854775807L ;
/*9223372036854775807 is suffixed with
L , as such long is first tried .
Long on this machine , has a range
[-9223372036854775808 , 9223372036854775807 ] .
It can hold 9223372036854775807 , so the
integer literal is of type long .
var_i is of type int , as such ,
the gotten long value is truncated ,
and the result is -1 .*/
cout << var_i << endl ;
/*Output :
-1 */
auto var_ul = 1lu;
/*The integer literal 1 , is suffixed
with lu , so it is of the unsigned long
type .
auto is used , as not to write the
type of var_ul , since the integer
literal is of type unsigned long , hence
var_ul , is of type unsigned long .
ul could have been used instead of lu .*/ }
C++ Standard library integer types
The integer types defined by the C++ standard , are defined to have a least width , as such a least range , so the range of a standard integer type , is not uniform across all implementations .
For example , on a 16 bit architecture , int have typically a
width of 16 bits , whereas on a 32 bits architecture , int has
typically a width of 32 bits .
The question to ask is as such , what if what was needed , is to have a fixed length width , for an integer type , across all implementations ?
The standard library header cstdint , defines fixed width
integer types , they are :
int8_t uint8_t /*Fixed width 8 bits signed and unsigned integers .*/ int16_t uint16_t /*Fixed width 16 bits signed and unsigned integers .*/ int32_t uint32_t /*Fixed width 32 bits signed and unsigned integers .*/ int64_t uint64_t /*Fixed width 64 bits signed and unsigned integers .*/
The fixed width integer types , are optional , so it is not necessary for an implementation to provide them .
What about , if what was needed , is an integer type , for which a processor in
an execution environment , so where the program is being executed , is faster to perform
operations , and this integer type , is to be of a minimum length ? The standard library
cstdint header , defines the following integer types , that fit these requirements :
int_fast8_t uint_fast8_t /*Fastest , signed , unsigned integer types , that have at least 8 bits .*/ int_fast16_t uint_fast6_t /*Fastest , signed , unsigned integer types , that have at least 16 bits .*/ int_fast32_t uint_fast32_t /*Fastest , signed , unsigned integer types , that have at least 32 bits .*/ int_fast64_t uint_fast64_t /*Fastest , signed , unsigned integer types , that have at least 64 bits .*/
Finally what if what was needed , is to have the largest integer
type , available on an implementation . To fulfill , this requirement , the
cstdint header defines :
intmax_t uintmax_t /*widest signed , unsigned , integer types available on an implementation .*/
